![]() Being a new laptop, I optimized the power and video settings for performance.Even so, I wonder if the native video-export capability has some frame-generation advantage that is not available via Ruby? Of course, the native video-export is not doing any of the model-transformation steps that Animator does for every frame. At least 10X faster, probably closer to 100X faster than Animator. I haven’t tried it in a while, but I occasionally use SketchUp’s native video-export capability and as I recall the native video-export (creating a same-resolution MPEG file) is much faster than Animator’s frame-by-frame video generation. The final FFMPEG conversion step (transforming the individual still frames generated by Animator into an MPEG file) takes only a few seconds for the entire clip. I usually compose my videos in clips that are up to about 30 seconds long at 24 to 30 FPS, and that usually takes an hour or two to render the clip. Say a few million edges and faces, with up to a thousand components in a hierarchy 2-5 levels deep. From memory, I think the time taken to render the individual frames (by watching the Video Generation dialog box) is up to 7 seconds (that number sticks in my head), with a reasonably complex model and animation sequence. I have used Animator extension quite a lot in the last few years, on a 2014 iMac with 5K retina display. (The latter could likely be called by a SketchUp extension to do this in it’s own process, so as to free up SketchUp for doing other work.) Generally speaking, animation frames can be written out as individual uncompressed BMP files and later stitched together in a video using an external application or command line utility. The more compression the more time it takes. Is the output a compressed format? Compression takes time. (There are freely available extensions to make it easier to resize SketchUp so that the model view matches the output frame size.) The larger the output frame size, the longer the time it will take.Īlso, if the screen view size differs from the output frame size, this will add time for each frame to be transformed. The lower the anti-aliasing the more jagged the edges will appear in the output. The higher the anti-aliasing, the longer the render will take. Open Window > Preferences > OpenGL > Graphics Card Details Verify that SketchUp is using your Nvidia GPU. I mean my RTX 2060 GPU will render 15 min youtube videos in about a minute so it has to be a software or setting issue, not a hardware issue.
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